New Roster (1960pts)

Tau Empire: Codex (2013) (Combined Arms Detachment) (1960pts)

  • No Force Org Slot (402pts)

    • XV8 Crisis Farsight Bodyguard Team (402pts)

      • Crisis Bodyguard (67pts)

        Command and Control Node (15pts), Crisis Battlesuit, Multi-spectrum Sensor Suite (20pts)

        Supporting Fire, Sworn Protector, Very Bulky

      • Crisis Bodyguard (67pts)

        Crisis Battlesuit, Fusion Blaster (15pts), Plasma Rifle (15pts), Target Lock (5pts)

        Supporting Fire, Sworn Protector, Very Bulky

      • Crisis Bodyguard (67pts)

        Crisis Battlesuit, Fusion Blaster (15pts), Plasma Rifle (15pts), Target Lock (5pts)

        Supporting Fire, Sworn Protector, Very Bulky

      • Crisis Bodyguard (67pts)

        Crisis Battlesuit, Fusion Blaster (15pts), Plasma Rifle (15pts), Target Lock (5pts)

        Supporting Fire, Sworn Protector, Very Bulky

      • Crisis Bodyguard (67pts)

        Crisis Battlesuit, Fusion Blaster (15pts), Plasma Rifle (15pts), Target Lock (5pts)

        Supporting Fire, Sworn Protector, Very Bulky

      • Crisis Bodyguard (67pts)

        Crisis Battlesuit, Fusion Blaster (15pts), Plasma Rifle (15pts), Target Lock (5pts)

        Supporting Fire, Sworn Protector, Very Bulky

      Name Unit Type WS BS S T W I A Ld Save Ref
      Crisis Bodyguard Jet Pack Infantry 2 3 5 4 2 2 3 9 3+ Codex: Tau Empire p41
      Name Description Ref
      Blacksun Filter Night Vision and immune to Blind. Codex: Tau Empire p68
      Command and Control Node If this model does not shoot in the Shooting phase, all shooting attacks made by other models in his unit re-roll failed To Hit rolls that phase. This cannot be used when firing Overwatch, but can be used at the same time as a Multi-spectrum Sensor Suite. Codex: Tau Empire p64
      Crisis Battlesuit Comes equipped with Multi-Tracker and Blacksun Filter. Codex: Tau Empire p70
      Multi-spectrum Sensor Suite If this model does not shoot in the Shooting phase, all shooting attacks made by other models in his unit have Ignores Cover this phase. This cannot be used when firing Overwatch, but can be used at the same time as a Command and Control Node. Codex: Tau Empire p73
      Multi-Tracker Fire an extra weapon each Shooting phase. Codex: Tau Empire p69
      Target Lock Can shoot at different target than his unit. Codex: Tau Empire p69
      Name Range Strength AP Type Ref
      Fusion Blaster 18" 8 1 Assault 1, Melta Codex: Tau Empire p65
      Plasma Rifle 24" 6 2 Rapid Fire Codex: Tau Empire p66
  • HQ (215pts)

    • Commander Farsight (165pts)

      Crisis Battlesuit, Plasma rifle, Shield Generator, The Dawn Blade

      Independent Character, Preferred Enemy (Orks), Supporting Fire, Very Bulky

      Name Unit Type WS BS S T W I A Ld Save Ref
      Commander Farsight Jet Pack Infantry (Character) 5 5 5 4 4 5 4 10 3+/4++ Codex: Tau Empire p57
      Name Description Ref
      Blacksun Filter Night Vision and immune to Blind. Codex: Tau Empire p68
      Crisis Battlesuit Comes equipped with Multi-Tracker and Blacksun Filter. Codex: Tau Empire p70
      Multi-Tracker Fire an extra weapon each Shooting phase. Codex: Tau Empire p69
      Shield Generator 4+ invulnerable save. Codex: Tau Empire p69
      Name Range Strength AP Type Ref
      Plasma Rifle 24" 6 2 Rapid Fire Codex: Tau Empire p66
      The Dawn Blade - User 2 Melee, Armourbane Codex: Tau Empire p57
    • Ethereal (50pts)

      Failure is Not An Option, Independent Character, Invocation of the Elements, Stubborn

      Name Unit Type WS BS S T W I A Ld Save Ref
      Ethereal Infantry (Character) 4 3 3 3 2 3 3 10 - Codex: Tau Empire p35
  • Elites (260pts)

    • XV104 Riptide (260pts)

      Early Warning Override (5pts), Ion Accelerator (5pts), Riptide Battlesuit, Riptide Shield Generator, Twin-linked Fusion Blaster, Velocity Tracker (20pts)

      Nova Reactor, Supporting Fire

      • 2x Shielded Missile Drone (50pts)

        2x Missile Pod, 2x Shield Generator

      Name Unit Type WS BS S T W I A Ld Save Ref
      Riptide Shas'vre Jet Pack Monstrous Creature 2 3 6 6 5 2 3 9 2+/5++ Codex: Tau Empire p45
      Shielded Missile Drone Jet Pack Infantry (Drone) 2 2 4 6 1 4 1 7 4+/4++ Codex: Tau Empire p45
      Name Description Ref
      Blacksun Filter Night Vision and immune to Blind. Codex: Tau Empire p68
      Early Warning Override Interceptor. Codex: Tau Empire p68
      Multi-Tracker Fire an extra weapon each Shooting phase. Codex: Tau Empire p69
      Riptide Shield Generator 5+ invulnerable save. Codex: Tau Empire p69
      Shield Generator 4+ invulnerable save. Codex: Tau Empire p69
      Velocity Tracker Choose to have Skyfire, or not, each time it makes shooting attack (choose once for all weapons). Codex: Tau Empire p69
      Name Range Strength AP Type Ref
      Fusion Blaster 18" 8 1 Assault 1, Melta Codex: Tau Empire p65
      Ion Accelerator (Nova) 72" 9 2 Ordnance 1, Gets Hot, Large Blast, Nova-charge Codex: Tau Empire p66
      Ion Accelerator (ovrchrg) 72" 8 2 Heavy 1, Gets Hot, Large Blast Codex: Tau Empire p66
      Ion Accelerator (std) 72" 7 2 Heavy 3 Codex: Tau Empire p66
      Missile Pod 36" 7 4 Assault 2 Codex: Tau Empire p66
  • Troops (324pts)

    • Fire Warrior Team (108pts)

      12x Fire Warrior Shas'la with Pulse Rifle (108pts), Photon Grenades

      Supporting Fire

      Name Unit Type WS BS S T W I A Ld Save Ref
      Fire Warrior Infantry 2 3 3 3 1 2 1 7 4+ Codex: Tau Empire p37
      Name Description Ref
      Photon Grenades Defensive grenades, Wh40k rulebook pg62 Codex: Tau Empire p68
      Name Range Strength AP Type Ref
      Pulse Rifle 30" 5 5 Rapid Fire Codex: Tau Empire p66
    • Fire Warrior Team (108pts)

      12x Fire Warrior Shas'la with Pulse Rifle (108pts), Photon Grenades

      Supporting Fire

      Name Unit Type WS BS S T W I A Ld Save Ref
      Fire Warrior Infantry 2 3 3 3 1 2 1 7 4+ Codex: Tau Empire p37
      Name Description Ref
      Photon Grenades Defensive grenades, Wh40k rulebook pg62 Codex: Tau Empire p68
      Name Range Strength AP Type Ref
      Pulse Rifle 30" 5 5 Rapid Fire Codex: Tau Empire p66
    • Fire Warrior Team (108pts)

      12x Fire Warrior Shas'la with Pulse Rifle (108pts), Photon Grenades

      Supporting Fire

      Name Unit Type WS BS S T W I A Ld Save Ref
      Fire Warrior Infantry 2 3 3 3 1 2 1 7 4+ Codex: Tau Empire p37
      Name Description Ref
      Photon Grenades Defensive grenades, Wh40k rulebook pg62 Codex: Tau Empire p68
      Name Range Strength AP Type Ref
      Pulse Rifle 30" 5 5 Rapid Fire Codex: Tau Empire p66
  • Fast Attack (220pts)

    • Pathfinder Team (110pts)

      Photon Grenades

      Scouts, Supporting Fire

      • 10x Pathfinder Shas'la (110pts)

        10x Pulse Carbine with Markerlight

      Name Unit Type WS BS S T W I A Ld Save Ref
      Pathfinder Infantry 2 3 3 3 1 2 1 7 5+ Codex: Tau Empire p38
      Name Description Ref
      Photon Grenades Defensive grenades, Wh40k rulebook pg62 Codex: Tau Empire p68
      Name Range Strength AP Type Ref
      Markerlight 36" - - Heavy 1, Target Acquired Codex: Tau Empire p68
      Pulse Carbine 18" 5 5 Assault 2, Pinning Codex: Tau Empire p66
    • Pathfinder Team (110pts)

      Photon Grenades

      Scouts, Supporting Fire

      • 10x Pathfinder Shas'la (110pts)

        10x Pulse Carbine with Markerlight

      Name Unit Type WS BS S T W I A Ld Save Ref
      Pathfinder Infantry 2 3 3 3 1 2 1 7 5+ Codex: Tau Empire p38
      Name Description Ref
      Photon Grenades Defensive grenades, Wh40k rulebook pg62 Codex: Tau Empire p68
      Name Range Strength AP Type Ref
      Markerlight 36" - - Heavy 1, Target Acquired Codex: Tau Empire p68
      Pulse Carbine 18" 5 5 Assault 2, Pinning Codex: Tau Empire p66
  • Heavy Support (539pts)

    • Sky Ray Missile Defense Gunship (130pts)

      Disruption Pod (15pts), 2x Networked Markerlight, 6x Seeker Missile, Twin-linked Smart Missile System, Velocity Tracker

      Name BS Front Side Rear HP Type Ref
      Sky Ray Gunship 4 13 12 10 3 Tank, Skimmer Codex: Tau Empire p51
      Name Description Ref
      Disruption Pod +1 cover save. Codex: Tau Empire p72
      Networked Markerlight A markerlight that is always fired first and whose counters can be used by its own unit. Codex: Tau Empire p69
      Velocity Tracker Choose to have Skyfire, or not, each time it makes shooting attack (choose once for all weapons). Codex: Tau Empire p69
      Name Range Strength AP Type Ref
      Markerlight 36" - - Heavy 1, Target Acquired Codex: Tau Empire p68
      Seeker Missile 72" 8 3 Heavy 1, One Use Only Codex: Tau Empire p66
      Smart Missile System 30" 5 5 Heavy 4, Homing, Ignores Cover Codex: Tau Empire p66
    • Sky Ray Missile Defense Gunship (130pts)

      Disruption Pod (15pts), 2x Networked Markerlight, 6x Seeker Missile, Twin-linked Smart Missile System, Velocity Tracker

      Name BS Front Side Rear HP Type Ref
      Sky Ray Gunship 4 13 12 10 3 Tank, Skimmer Codex: Tau Empire p51
      Name Description Ref
      Disruption Pod +1 cover save. Codex: Tau Empire p72
      Networked Markerlight A markerlight that is always fired first and whose counters can be used by its own unit. Codex: Tau Empire p69
      Velocity Tracker Choose to have Skyfire, or not, each time it makes shooting attack (choose once for all weapons). Codex: Tau Empire p69
      Name Range Strength AP Type Ref
      Markerlight 36" - - Heavy 1, Target Acquired Codex: Tau Empire p68
      Seeker Missile 72" 8 3 Heavy 1, One Use Only Codex: Tau Empire p66
      Smart Missile System 30" 5 5 Heavy 4, Homing, Ignores Cover Codex: Tau Empire p66
    • XV88 Broadside Team (279pts)

      Extremely Bulky, Supporting Fire

      • Broadside Shas'ui (93pts)

        Broadside Battlesuit, Seeker Missile (8pts), Twin-linked Heavy Rail Rifle, Twin-linked Smart Missile System, Velocity Tracker (20pts)

      • Broadside Shas'ui (93pts)

        Broadside Battlesuit, Seeker Missile (8pts), Twin-linked Heavy Rail Rifle, Twin-linked Smart Missile System, Velocity Tracker (20pts)

      • Broadside Shas'ui (93pts)

        Broadside Battlesuit, Seeker Missile (8pts), Twin-linked Heavy Rail Rifle, Twin-linked Smart Missile System, Velocity Tracker (20pts)

      Name Unit Type WS BS S T W I A Ld Save Ref
      Broadside Shas'ui Infantry 2 3 5 4 2 2 2 8 2+ Codex: Tau Empire p42
      Name Description Ref
      Blacksun Filter Night Vision and immune to Blind. Codex: Tau Empire p68
      Multi-Tracker Fire an extra weapon each Shooting phase. Codex: Tau Empire p69
      Velocity Tracker Choose to have Skyfire, or not, each time it makes shooting attack (choose once for all weapons). Codex: Tau Empire p69
      Name Range Strength AP Type Ref
      Heavy Rail Rifle 60" 8 1 Heavy 1 Codex: Tau Empire p66
      Seeker Missile 72" 8 3 Heavy 1, One Use Only Codex: Tau Empire p66
      Smart Missile System 30" 5 5 Heavy 4, Homing, Ignores Cover Codex: Tau Empire p66

Selection Rules

Extremely Bulky: (Warhammer 40k rulebook p35)

Failure is Not An Option: All friendly Tau Empire models within 12" use the Ethereal's Ld for Fear, Morale, Pinning and Regroup tests. A slain Ethereal is worth an extra Victory Point. (Codex: Tau Empire p35)

Independent Character: (Warhammer 40k rulebook p39)

Invocation of the Elements: At the start of each Movement phase, choose one of the four elemental powers. The Ethereal, and all friendly non-vehicle Tau Empire models within 12" benefit from the power until the start of the Ethereal's next Movement phase. If the Ethereal is slain, the power ends.
- Calm of Tides: Stubborn.
- Storm of Fire: Fire an extra shot with pulse weapons when target is within half range. This affects Kroot pulse rounds but not pulse bombs.
- Sense of Stone: Feel No Pain (6+) .
- Zephyr's Grace: Fire Snap Shots after running. (Codex: Tau Empire p35)

Nova Reactor: Declare an attempt to use the reactor at the start of each of its Movement phases. If using the reactor, roll a D6. On a 1-2, the Riptide fails and suffers a Wound (no saves allowed). On a 3+, you can choose an ability listed below to have (until the start of your next Movement phase).
- Nova Shield: 3+ invulnerable save.
- Boost: Rolls 4D6 for Thrust Moves.
- Ripple Fire: Fire twin-linked Fusion Blaster, twin-linked plasma rifle, or twin-linked SMS twice.
- Nova-charge: Can use Nova-charge profile on weapons. (Codex: Tau Empire p45)

Preferred Enemy (Orks): (Warhammer 40k rulebook p40)

Scouts: (Warhammer 40k rulebook p41)

Stubborn: (Warhammer 40k rulebook p43)

Supporting Fire: When an enemy charges, all friendly models with this special rule in units within 6" of the unit being charged can choose to fire Overwatch. (Codex: Tau Empire p32)

Sworn Protector: An Independent Character in a unit with a model with this special rule automatically passes Look Out, Sir attempts. (Codex: Tau Empire)

Very Bulky: (Warhammer 40k rulebook p35)


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